const p = r.place; const imageLeft = 0; const imageTop = 321; const TTUColors = [[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 3], [3, 0, 3, 3, 3, 3, 3, 3, 5, 3, 3, 3, 3, 5, 0, 3], [3, 0, 3, 3, 0, 0, 0, 3, 5, 0, 0, 0, 3, 5, 0, 3], [3, 0, 0, 0, 0, 0, 0, 3, 5, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 0, 3, 5, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 3], [3, 0, 0, 0, 3, 3, 3, 3, 5, 3, 3, 5, 0, 0, 0, 3], [3, 0, 0, 0, 3, 3, 0, 3, 5, 0, 3, 5, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 0, 3, 5, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 0, 3, 5, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 3, 3, 3, 5, 5, 5, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 0, 3, 3, 3, 0, 3, 3, 3, 0, 3, 0, 3, 0, 0, 3], [3, 0, 0, 3, 0, 0, 0, 3, 0, 0, 3, 0, 3, 0, 0, 3], [3, 0, 0, 3, 0, 0, 0, 3, 0, 0, 3, 3, 3, 0, 0, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]]; const width = TTUColors[0].length; const height = TTUColors.length; var timer = 0; setInterval(() => { timer -= 1e3; console.log("Waiting for " + Math.max(0, Math.floor(timer / 1000)) + " seconds"); }, 1e3); r.placeModule("placeBot", loader => { const api = loader("api"); console.log("module defined"); const doIt = () => { let timeRemaining = p.getCooldownTimeRemaining(); console.log("Setting timer to " + Math.floor(timeRemaining / 1000)); timer = timeRemaining; setTimeout(() => { api.getCanvasBitmapState() .then((a, previousColors) => { for (let y = 0; y < height; y++) { for (let x = 0; x < width; x++) { const color = TTUColors[y][x]; const ax = x + imageLeft; const ay = y + imageTop; const previousColor = previousColors[ax + (ay * 1000)]; if (color !== null && color !== previousColor) { p.setColor(color); p.drawTile(ax, ay); console.log("Drawing at " + ax + ", " + ay + " (https://www.reddit.com/r/place/#x=" + ax + "&y=" + ay + ")"); setTimeout(() => doIt(), 10e3); return; } } } console.log("Nothing to fix"); setTimeout(() => doIt(), 5e3); }); }, timeRemaining); } console.log("Running script"); doIt(); });